"condition": ["npc_traderAhmed_trust_>=_30", "player_item_meat_>=_3"]
var currentChapter = 1;
var spokeToFisherman = false;
var spokeToLadyAboutMurder = false;
quest: {
...
reward: { spokeToFisherman: true },
},
function evalStory() {
if ((currentChapter == 2) && spokeToFisherman) {
currentChapter = 3; // Move to chapter 3
updateView();
}
if ((currentChapter == 4) && spokeToLady) {
gameWon = 1;
updateView();
}
}